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LEARN LUDO

Five Ludo mistakes beginners can fix today

Ludo still depends on the die, but beginners often give away choices they already have. These small corrections make a noticeable difference.

1. Racing only one token

A single advanced token looks good until a roll gives it no legal move. When the board is not too dangerous, bring a second token into play to create options.

2. Moving without checking behind you

Before you move, look at the opponent tokens that could land on your new square. A safe square can be better than a small burst of distance.

3. Treating every capture as urgent

A capture can be powerful, but it is not automatically best. Compare it with the value of protecting a nearly finished token or reaching a safe square.

4. Wasting a six

A six creates a choice. You may be able to bring out a new token, move an existing one, or secure a safer position. Pause long enough to see all legal moves.

5. Forgetting the exact finish

Near home, count the remaining spaces before committing another token. A token needs the right roll to enter the centre in the common rules.

Use the strategy guide for the next step, or try a short round in the Quick Ludo Trial.